Data

Pathways to Problematic Internet Gaming Dataset

Central Queensland University
Lorelle Bowditch (Aggregated by)
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ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Adc&rfr_id=info%3Asid%2FANDS&rft_id=info:doi10.25946/29474243.v1&rft.title=Pathways to Problematic Internet Gaming Dataset&rft.identifier=https://doi.org/10.25946/29474243.v1&rft.publisher=Central Queensland University&rft.description=People play Internet games for a variety of reasons but the motivations and outcomes of this gameplay are not always 'healthy'. Utilising a mixed methods approach, this research will help to better understand the pathways to problematic and non-problematic gameplay. With the aim of developing a conceptualisation of 'healthy gaming', this research will help to prevent negative outcomes and promote adaptive engagement with Internet games and help to refine public health agendas and, in turn, this will help to avoid the stigmatisation of non-problematic Internet gameplay.&rft.creator=Lorelle Bowditch&rft.date=2025&rft_rights=All Rights Reserved 1.0&rft_subject=Internet Gaming Disorder&rft_subject=Problematic gaming&rft_subject=Escapism&rft_subject=stress&rft_subject=coping&rft_subject=Digital health&rft_subject=Mental health services&rft_subject=Health promotion&rft_subject=Human-computer interaction&rft_subject=Applied and developmental psychology not elsewhere classified&rft_subject=Social psychology&rft_subject=Other psychology not elsewhere classified&rft.type=dataset&rft.language=English Access the data

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People play Internet games for a variety of reasons but the motivations and outcomes of this gameplay are not always 'healthy'. Utilising a mixed methods approach, this research will help to better understand the pathways to problematic and non-problematic gameplay. With the aim of developing a conceptualisation of 'healthy gaming', this research will help to prevent negative outcomes and promote adaptive engagement with Internet games and help to refine public health agendas and, in turn, this will help to avoid the stigmatisation of non-problematic Internet gameplay.

Issued: 2025-07-11

Created: 2025-07-11

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